This serves as a Technical Breakdown of the Medieval Food Stall Environment i have made and High Res Renders can be found here in my portfolio :
https://www.artstation.com/artwork/g8VEwe
The Entire Documentation can be found here : https://docs.google.com/document/d/19e3XDbLyknsdakPcpvcFQvKIklnZnP5A2swSub6ervc/edit
I have used various Megascans Assets along with 2 Marketplace Assets which made it a lot more beautiful and easy to work.
Character : https://www.unrealengine.com/marketplace/en-US/product/paragon-gideon
Lantern : https://www.unrealengine.com/marketplace/en-US/product/scarecrow
Took me a whole lot of back and forth to achieve this and i absolutely love how the end result turned out and i hope you do too. Feedback is welcome. Cheers!
Props Concept:
https://www.deviantart.com/crs1009/art/Props-for-Tera-361031181
Modular Box
Runtime Virtual Texture
Wind Simulation Demo and Graph
Boat Buoyancy, wind and rope simulation
Niagara Particle simulation for falling leaves and fireflies