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Medieval Food Stall - 3D Environment (Breakdown)

This serves as a Technical Breakdown of the Medieval Food Stall Environment i have made and High Res Renders can be found here in my portfolio :
https://www.artstation.com/artwork/g8VEwe

The Entire Documentation can be found here : https://docs.google.com/document/d/19e3XDbLyknsdakPcpvcFQvKIklnZnP5A2swSub6ervc/edit

I have used various Megascans Assets along with 2 Marketplace Assets which made it a lot more beautiful and easy to work.

Character : https://www.unrealengine.com/marketplace/en-US/product/paragon-gideon
Lantern : https://www.unrealengine.com/marketplace/en-US/product/scarecrow

Took me a whole lot of back and forth to achieve this and i absolutely love how the end result turned out and i hope you do too. Feedback is welcome. Cheers!

Props Concept:
https://www.deviantart.com/crs1009/art/Props-for-Tera-361031181

Props collection

Props collection

Gaea terrain and chart

Gaea terrain and chart

Custom Props Materials

Custom Props Materials

Modular Box

Runtime Virtual Texture

Wind Simulation Demo and Graph

scene breakup

scene breakup

LODs

LODs

Boat Texturing

Boat Texturing

Boat Buoyancy, wind and rope simulation

Niagara Particle simulation for falling leaves and fireflies

Detail Lighting

Detail Lighting

Secondary Channels and Optimization Overview

Secondary Channels and Optimization Overview

Aerial View

Aerial View

Landscape Materials

Landscape Materials

Project References

Project References